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FAT/F2K Simulator


NOTE: This item is being sold as a download-able zip file. If you prefer a disk version, please review our CD-Roms at www.TrebuchetPlans.com. See below for download instructions.

System requirements: A PC running Windows.


"The results of this simulator are right-on with the results I've gotten with every FAT and F2K machine I have. It's amazing!"
-- Ron Toms, Inventor of the FAT and F2K designs.

"These are MUCH more complicated machines to model than a traditional treb."
-- Les Scholz, Programmer and engineer.

Q: What's the best way to learn about the FAT?

A: Build a lot of them!

What's the easiest, cheapest and safest way to test your theories about FATs and F2K machines? Use the simulator!

This is the one and only, authorized and approved, FAT and F2K simulator you can get!

Engineered and programmed by Les Scholz, this simulator models BOTH the FAT and F2K type trebuchets in all their complexity and beauty. It's like getting two simulators for the price of one! You can add the effects of air drag, friction, do stress analysis on your arm, sling, pin, axle... and work out all the finer details of your trebuchet design before you even buy a single piece of lumber. It also includes a metric conversion calculator, release pin optimizer, and you can save hundreds of design parameters and simply load them from disk to work on different projects at the click of a button.

Download Instructions:
This item is available as a download-only product. The download instructions will be automatically emailed to you as soon as your payment has been processed. Be sure to use a valid email address during checkout, or you will not get the instructions. Also make sure you can receive email from RLT.COM (you may need to add it to your "whitelist" if you have one) and if you do not receive the email within an hour of ordering, then be sure to check your junk mail folder.
$24.95
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    Price: $24.95
    Minimum age: 10
    Availability: In stock.

    Buy Now or Add To Cart
    Item code: 99002

Notes:
Why should a kid
build a catapult?

Because the world needs good engineers and scientists, and because the kids who will grow up to become engineers and scientists need a way to get hands-on experience with physics, math and engineering.

In this age of 200-plus channels of TV, the Internet and computer games, kids are also spending far less time building tree houses, tinkering with engines, or designing downhill racers. We believe those are important skills to have. They help form the basis for good problem solving skills and an innate understanding of the real, physical world that you just can't get from a computer game, no matter how good its physics simulation software is.

Ballistic motion was one of the key players in the development of the science of physics. The word "engineer" even originated as the builders and designer of Siege Engines

Why is a budding engineering student expected to take a year or two of calculus in high school, but she isn't expected to have any real-world experience in building or working with machines and materials? Pencil and paper (or computer screens) are only one part of the learning experience. Where will she apply all of the stuff she learned in geometry and trig? Without physical projects to touch, feel and see, the lessons become abstract, their utility questionable.

A catapult project gives students a chance to see that science and engineering really can be fun, and it's a lot more than just numbers on paper. The real payoff for an engineer is in the field, where she can see and enjoy the results of her ingenuity. And it may seem counterintuitive, but engineering projects not only help kids learn math and science, they are also great at getting kids back outdoors, away from the massive over-exposure to video games, TV and the Internet.

Why all this interest in getting kids to study science and engineering? Because it's important to our society, and it's great mental cross training regardless of what field of work the kids eventually go into. Most people develop a sense for what they want to do in life while they are still in high school or even earlier. A catapult project is fun and interesting enough to inspire some kids to study the science behind how they work, and then go on to become the engineers and scientists of tomorrow.


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